[tranquilized.]
06 March 2020 @ 06:06 am
[Content List]  
Just like the profile states, my name is Kate and I like to play me some Sims 2. I didn't ever think I would recolor enough meshes that I would need a content list, but there you go.

For my hair recolors, I always use textures by [personal profile] pooklet. Because they're really, really good.

As a recolor and creator, I'm a minimalist, and intend to cater primarily to players looking for high-quality recolors without a mess of shades to slow down your 'bins. I'd love for my game to be able to handle hair meshes like that, but man, it just doesn't -- and I imagine I'm not the only person in that situation. So this is for you.

Most recent uploads are credited to [tranquilized] or some shortened variation thereof; older uploads may be tagged as Kate, offthelights, or downthelights.


Hair Recolors. )

Sim Bits. )

 
 
[tranquilized.]
19 July 2011 @ 12:06 pm
[WIP] Gyaru/Ulzzang-style circle lenses  





1) not sure if they're big enough, i tried to start out big and the quality looked so-so
2) need to bring out the brown near the pupil, too dark to really stand out now


i know they don't look like "real eyes", which is the point, because circle lenses look fake as shit. that sort of glassy, marbelized look is what i'm shooting for. this is more a gimmick item for me, but i'll posting them and all, of course. these are modeled loosely off of the Geo Nudy Color lenses, i like the thin outer ring as opposed to the usual thick black circle. but i'd like to make another set in that style, if these come out.

but i think i might take the base i started off with and start again.